
actor Camera Camera 
actor Autobot Player 

keyframeDef keyCam1 ( ( 22.13 -9.11 4.10 ) ( 0.26 0.02 -0.05 0.97 ) 35 ) 
keyframeDef keyCam2 ( ( 29.9 11.58 8.42 ) ( -0.38 -0.18 0.19 0.94 ) 65 ) 

keyframeDef keyInitPlayerPos ( ( 20.0 -2.0 15.0 ) ( 1.0 0.0 0.0 0.0 ) 0 ) 

thread cam CS_BunkerExplode 
{
	waitTime 0 
	doAction startup0 command DisableEarlyOut 
	waitTime 0 
	doAction startup1 command ConvertFromLocalSpace 
	waitTime 0 
	doAction cam1 keyframe Camera keyCam1 
	waitTime 0 
	doAction cam2 keyframe Camera keyCam2 timeToTake 5.0

} // 

thread sfx CS_BunkerExplode 
{
	waitTime 0 
	doAction sfx0 specialEffect cropIn 0.0 
	waitTime 0 
	doAction sfx1 specialEffect fadeFromColor 0.25 vlColor(0.0,0.0,0.0,1.0)
	waitTime 0.5 
	doAction initPos keyframe Autobot keyInitPlayerPos 
	waitTime 0.5 
	doAction ragdoll command SetAutobotState 10
	waitTime 1.0  
	doAction blah1 command DisableCreatures 
	waitTime 3.0 
	doAction sfx2 command TriggerCleanUp 

} // 

thread CleanUp CS_BunkerExplode 
{
	waitTime 0 
	doAction sfx1 specialEffect fadeToColor 0.25 vlColor(0.0,0.0,0.0,0.0)
	waitTime 0 
	doAction clean0 command SetReferencePosition NULL 
	waitTime 0 
	doAction sfx1 specialEffect fadeFromColor 0.25 vlColor(0.0,0.0,0.0,1.0)
	waitTime 0 
	doAction clean2 command ResumeGame 
	waitTime 0  
	doAction blah2 command EnableCreatures
	waitTime 0 
	doAction clean3 specialEffect cropOut 0.5	
	
} // 
